> For the complete documentation index, see [llms.txt](https://saltmarble-sml.gitbook.io/sml_eng/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://saltmarble-sml.gitbook.io/sml_eng/about-sml/business-infomation/market-size.md).

# Market Size

As the blockchain market grows rapidly, the market is paying attention to the synergy between blockchain technology and the game industry. BITKRAFT, a venture capital firm specialized in e-sports, forecasts that the global blockchain game platform market is, worth $1.5 billion in 2021, will grow to $50 billion by 2025.

![](https://1902329108-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FiCjlhTcut7pMcoipUKFi%2Fuploads%2FhCMgC3un2tulq1XoWmno%2Feng_02.jpg?alt=media\&token=d2fd915c-8113-47f5-8a35-fa7ddb01f5e6)

The total number of gamers worldwide is nearly 3 billion. The Asia-Pacific region is expected to account for 55% of this. The main driver of user base growth is still growing. The number of Internet users, improved networking infrastructure, and easier access to smartphones.

![](https://1902329108-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FiCjlhTcut7pMcoipUKFi%2Fuploads%2Fs9uCWuvFbjGy3SAlLub9%2Feng_03.jpg?alt=media\&token=77da8512-e440-469c-99d2-abffcd76101f)
